Wednesday 25 May 2011

Own Little World Finished

My major project this year has been an animated short going by the name of "Own Little World". It explores the wonder of playing and escapism, mixed with a childlike naivety concerning grief and loss.


As we are going to wait a while before we release it online ( film festivals like to be the first place where a film is screened, and we would like to submit it to as many as we can). Here are some stills so that you can get a flavour of it.





I was part of the group of four, the other BACVA students that were involved were: Steven Bills; responsible for modelling, texturing, set dressing, rendering and compositing. Alex Goodfellow; for rigging, animation and transitions. Tom Kelly, the Director; for Art direction, story, effects, cinematography and animation. We also had production help from Benjamin Riehl and our composer Scott Hazell.

My roles were: story, concept art, character development, boat design, text, animation and credits. For a much more extensive breakdown of my work on this project you can check out my major project report. (sorry about the image quality, but thats the only way I could upload such a big .pdf)


littleworlds.co.uk is the animation's site where more information on the film (release and festival dates and the like) and artist bio's can be found.

Tuesday 17 May 2011

Cast of Octopult

So now I've handed in the last of my coursework, I should have more time to update this with the work I've been doing.

Here is the current supporting cast of octopult:











I just had a lovely weekend in London. Stayed with friends for a long wekend mainly to go to


which I would highly recommend for anyone interested in making games of any type (card, board, roleplay, casual, AAA console). I think they are planning another one for October. But yea, learned loads!

Thursday 5 May 2011

Octopult Release

Octopult is now for sale on the app store for the iPad, iPhone and iPod touch.





It is released under ludomodo (the name derived from ludo and modo, the latin words for play and way, it translates to the way of play), which will be the game publishing name for Dan and myself.

Hope you enjoy it. If you have any feedback I would love to hear it so we can make the changes users want when we update the game.