Wednesday 9 February 2011

Roodey Model

So, here's the model I submitted for my character design project.

I am happy with the concept and the model, but it was pretty tough to learn how to unwrap UV's and create good looking texture, specular and normal maps in a couple of days. So I feel I could do a much better job if given another week, I guess it will get redone if I have a lull in my workload before the end of the year, if not, then after exams. I did also pose the model, but am not very happy with it, and so hopefully soon I will give it a basic rig to pose him in character.








I would highly recommend using roadkill to unwrap UVs. I had never unwrapped UVs before and it did not take very much time at all to learn.

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